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Children learn the game On the game: both participate in and

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> August 28, 2011 Important Reminder: The system detects that your account may have stolen the risk, please see the risk warning as soon as possible, and immediately change your password. | Close Netease blog security alert: The system detected that your current password security low, For your account security, we recommend that you change your password immediately amend timely | Close On the game: both participate in and against - nature of children's literature appreciated game Revisited 2011-08-28 17:51:32 | Category: Default Categories | Tags: | Subscribe to paper medium and small font size Keywords: Children's Literature Children's Games to enjoy the spirit of the game qualities Abstract: appreciation of children's literature is an appreciation of the main games in this game, children show more than one reader Adult more active participation of ecstasy; the other hand, show a rebel is not interested in confrontation and both wake up in the reading of the whole experience and discover the fun of the situation, but also to escape the real world and meaning of the text to escape. that in the "play" and "stubborn" in the course of the release and the projected life of their own mental energy, to gain spiritual growth, it is children's literature appreciated the inherent qualities of the game. Since the second half of the 19th century , children's games and spirit of the game as much attention to the academic topic, people were from biology, psychology, sociology and philosophy point of view to explore the game's content and its significance for humans, and then come to a consensus: whether it is human ethnic culture, or the development of individual lives, the game has an extremely important role, as Peixi? can be said, the spirit of the game, the "elusive, clever to avoid the ghost, but their influence to some of the most difficult to predict Living in the corner to find. Paper knowledgeable ', Sichuan that is, the game retains the spirit has become an important means of human nature and enhance the general permeates every aspect of human life. Appreciation of children's literature, is the spiritual growth of children during important events, based on a fun, fantasy, the principle of freedom of the practice, of course, import to the children's play activities were profoundly marked by the stigma of mental game. Game, is the children's "play" and "stubborn." Class horse in the "art of thinking before," said this "play" and "stubborn" deep mechanism, is the "impulse brought about by the life form of psychological release of energy, but also brought about by the purpose of psychological growth projection in the form of energy." its essence is "a pursuit of 'can' and 'force' of nature." Inspired by this discussion, we may wish to appreciate the game process of children's literature as a tension-filled circle, which is a well-established centripetal force expansion have been a moving circle, its power comes from the children's lives needs and growth objectives. The centripetal force is the internal circle of children actively involved in order to "play" mentality in the whole process of literary appreciation, enjoy the energy release in happiness; and this round is the outward expansion of the power of children's literature appreciated This self-contained world, with "stubborn" attitude shows that adults will not conscious confrontation, the projection of the energy to enjoy freedom. The only involvement in the process against the psychological dynamics that children's games of literary appreciation of the process. First, the play: to experience pleasure in participating in the game as the reason to attract children and the nature of their existence as a state, because the game can bring people great joy. Through this hypothetical isolated with activities of daily living, "the charm of existence in which standards and they provide the best judge to be happy" (Plato's words). Children's Literature start to shop the wonderful world of children longing for the giant amusement park. When the children to be attracted, the god of literature and the Muse will start laughing all the children, holding their hands relaxed and happy people this wonderful stage of the game space. Compared with adults, children enjoy reading and more investment in people. Hillis? Miller in "Literature is dead?" Which claimed that, in order to correctly read, was to become a child. Because the adult is the "demystification" of reading, children are "innocent reading." The reason for this is because children do not distinguish subject and object, regardless of the psychological characteristics of things I make them in the course of the game, "the outside world was in their own subjective creations, and will continue to be the life of the outside world, to be change, a process strongly suggests that children's 'participation' wishes. "This" naive "and" participation ", is a prominent feature of children's games Mind. Read children's songs, listen to stories and playing games, is) l Tong Tiansheng needs. The spirit of poetry full of games and fairy tales hidden in the first few children can wake up the Muse to innate structure, allowing them to engage in reading and listening to the game. With the deepening of understanding of children, it is increasingly recognized, the initial state of childhood is by no means a "white", but carry a wealth of historical and cultural content, including genetic derived from the racial perception of literature. We observed that children in reading rich distinctive rhythm and rhythm of the songs, often dancing in tune with the way the body involved. As Jiadeng Na said: "One listen to music and listen to stories of children, he is listening to his body, he may be lost to people, attracted to the hearing; he might shake the body, or with, to keep the beat to listening; or, alternately with the mentality of these two appear, but in either case, his response to the art object is a physical reaction, this reaction may be filled with the body feeling., where the body emphasis, also shows that children do within the body of a latent factor with the literature and should be. "exquisite tower, tower exquisite, exquisite pagoda first floor ..." "Hang Pu Tai? sitting wall when Emperor Pu, Pu Tai Hang ? when Emperor Pu down a big somersault ... ", these poems fun to use a combination of phonological rules to form a strong rhythm and rhyme, the rhythm just inherent with the demand for children and to effectively activate and awaken the child in the language instinct and nature, a child over and over again jl the game fun reading material, so the children and poetry pieces and then met to enable children to embark on a spontaneous and do not consciously "to explore their own innate resources of the" road - "This is game "trapped. this game to activate and awaken their inner desire, regulate and organize the chaos of their feelings, meet their own" body of the Ministry, the Ministry or the central Ministry of sensory pleasure or the desire of beauty ", so, it is aesthetic pleasure they quietly arrived. Similarly, the fairy tale in the form of a question and answer, repeated sentence structure, rhymes and sayings such as the use of the language of children also have this perception of wake-up function, for example, folk tales "Little Red Riding Hood "in the wolf disguised as her grandmother and Little Red Riding Hood's dialogue between the fully embodies these characteristics. easy to fit about the characteristics of spoken language perception of children's language structure, to arouse their awareness of language." these works language, often reflected her mother's kind and serene; also have appropriate humor and exaggeration, which is inspired from the heart up like a joke mentality, which is in line with children's psychological desire for the game. The reason why children reading poetry and listening to stories over and over again, is that they want to re-experience the psychological needs be met when the pleasure. In addition to "wake up", the children's literature appreciated characteristics of the game participation but also in "experience" as well. Connie? Hutt experimental studies have shown that: the game and explore different, to explore the stimulus control, and object relationship is formed, "what use is this thing", and the game controlled by the activities themselves, form a relationship characterized by "I could get it to do." This is actually a game to make children happy to answer the fundamental causes. In the "what I could get it done" mentality, driven by personal experience as an important feature of the game activities. Children close to the literature, can be said to proceed from the mental game, trying to do some role in the text in the game experience. Psychology that experience is the excitement of the cerebral cortex from the curb to the process. Children enjoy reading the psychological literature, the process is the case. With great curiosity and language, the story of desire, quickly stretching the imagination of children fluctuate up in children seem to have an easy access into the hypothetical role of the intrinsic nature, "they are most able to forget, but most driven by their own arbitrary, turned into a variety of roles. "In reading," I "into the works, the embodiment of the works in a variety of roles, to understand the reality of life beyond the reach of all the facts, and to participate in a variety of open vision of the adventure. Open literature and reading all the possibilities of self, children had a narrow range through the story of life in extreme depth and breadth to spread out, they experience in getting involved in a variety of people happy, "nirvana": they are as Bing Xin eyes to feel natural, follow the footsteps of Sidon to understand animals, and Pinocchio together in the sea in search of my father, and Alice in the rabbit hole with constantly falling, and Phi Phi and Karlsson with mischief, and the Monkey King people to God together ... ... At the same time, the role of the heart they are still a variety of diverse activities in the emotional experience: the loneliness of Charlotte empathy for Tom? Sawyer glory excited cheers, together with her mother Chen dense departure sings knows very ... ... the role of experience not only can open horizons, rich in emotion, and its deeper meaning is that children build up in the experience of mental energy to start and end with the story has received the release. This from the physical pleasure into a spirit of joy, it brings games and art to the common psychological experience. Participate in the fun game of ultimate is also reflected as a "discovery" of happiness. In the game, children are always trying his internal world and the outside world up, "he incorporated into the context of the details of their consideration, and began to distinguish themselves and others. In other words, the game has understand the world and discover the importance of self-worth. Piaget game from a cognitive perspective, that game that children will experience new things and assimilation into the existing schema in mind, while Eriksson from the psychological development of perspective, that game is one of self-important function, it can help themselves to the social and natural factors coordination and integration. By the same token, children's literature of the game also allows children to enjoy full participation in self-understanding of the world and found to obtain a higher level of happiness. Xu-source in the "motif of three children's literature" in the type of children's literature texts were analyzed, and the traditional maternal-type children's literature is different from "modern" fatherly type 'works integrated into the' children's own eyes ', quietly in the creation of a motif to achieve the conversion, the image of children in artistic and aesthetic clash of emotions surge in' initiative to find reality. 'Such works as "Charlotte's Web," "gift", "My mother is a wizard," and so on, they do not avoid the reality of darkness and suffering, the loss, leave, life, death and other heavy subjects placed in a small readers so that they directly face and experience to enable them to role-play and in the process of emotional experience of reality there is a subtle awareness. On the surface, it seems far away from this experience the thrill of the game involved, but it is through the "experience environment" and "look at themselves" to achieve a small audience of aesthetic emotion deepening and sublimation, so that the game is the aesthetic realm of the higher participation . Also, read some of the absurd and the ironic class works also make children's access to a "discovery" of pleasure. For example: In sensitive? Howard Johnson's bragging odd world where children see their childish way of thinking, the idea of ​​immature woven dreams and who are all there, in the joy of reading, their self-confidence to spread their own mind, in a strong vent the usual sense of identity in much repressed grievances; and wear new clothes from the folly of the control of the emperor, they delighted to find themselves in the intellectual superiority, which experience a positive self-feelings; read "bean Kou town residents and robbers "is certainly from the spectator point of view of self, a self-generated from the inner sense of superiority and a knowing smile. Here, the children's literary texts to provide children with a similar game "model situation", which is the main game "spiritual trauma and healing experience provided a display field, but also provides updated conditions, which not only enable children to experience self- expression of happiness, but also help children master the ability to cope with complex social life, so that they themselves significantly positive and assertive, self-identity so full of hope. "In summary, the children enjoy the games in the literature is an absolute significance of the subject, whether it is to be awakened, to experience, or reality and self-discovery, are reflected in the main body of the whole situation and response. Russian literary critic Nepalese. W? 舍尔古诺夫 study has described the scene of a child: his "cheeks fever, red ears, concentrate - not near as head, ears do not attend." This focus on participation and ecstasy intoxication is probably the adults can not reach. Children's literature for children in the creation of this text "game Island", the children enjoy the fantasy of the wings open, so that their mind and spirit to fly free and lively, and then get endless joy. This is the game - to "play" meaning. Second, the stubborn: to be free in the fight against the new school of psychoanalysis and cognitive development of school of game theory that the game is the main biological and social in nature, subject and object, between the individual and the environment for self-protection mechanism to adapt to a the product. Indeed, the children's living environment on the one hand he knew very superficial, not change the physical world, the other is by the will and interest in the composition of adult social world. Their emotions and desires is bound to be such as knowledge and experience, social values, norms and other real rational factors. Therefore, also a childhood filled with a sense of depression and anxiety of the period. Therefore, under the rules of confrontation by the publicity power of the individual and freedom of the spirit of the game has become an important content. Freedom is the soul of the game. Eriksson said, where the stop or limit freedom, where the game will end. Huizinga believes that "only when the mind of the rapids to break the absolute control of the universe when the game becomes possible." Children's reading and appreciation of literature is free to pursue a carnival. To some extent, out of the reality of oppression and bondage, step into the Kingdom of the imagination is free to enjoy the fundamental purpose of children's literature. It is this aim of making the process of children's literature appreciated unknowingly attached on the "stubborn", that is against nature. This literary appreciation against the jl children fled in the first embodiment of the will to dominate the real adult world, into the fantasy kingdom. Fantasy is an important feature of the game, but also people in the theory of art is linked with the key elements of the game. Freud believed that the creation of art is imaginative, as daydreaming, is a continuation of childhood games and alternative. In other words, the urgency of real life, be happy and create a fantasy world to enjoy the fantasy world of fun, the game is to compete with the art and way beyond reality. Children's literature opened a world for children with isolated areas of daily life, in real life who play a passive, dependent children, where both found a hiding place, but also found a free ride to heaven and earth. In the spirit of children's literature of the world is full of games, children have become the rule makers and masters, they are no longer passive but to listen to the teachings of the adult activities of their own active experience, not looking up the order of the authority of the adult life is to realize their dream of freedom. Here, they can avoid being the fate of enlightenment, to maintain their integrity, to avoid the adult values, world view of penetrate, get to vent their own vitality. Although this is short-lived moment of revelry and joy, but in the process, children were repressed desire smoldering in the hearts of all has been completely released. The urchin for the motif of children's literature is often the first choice for children to enjoy reading, perhaps because these texts reveal the sense of confrontation with the adult world coincident with the authority of the potential psychological deconstruction of children. Tom? Sawyer on the dull contempt of the church school, Huckleberry? Fain so-called "conscience" of the betrayal, Peter? Pan refuse to grow up to adults to resist the erosion of the rules, Pippi, Karlsson naughty mischief to the kind of like adults not disadvantage against the adult world ... In the full specification fullest sense of the urchin against the world, away from the children had to succumb to the reality of adult norms, established his own kingdom game free and "recognition of the accident to get the aesthetic ecstasy. paper knowledgeable and its recent rise of fiction than of reality as the great writer's favorite children's literature, beloved reader's children and it is in confrontation with the power of awareness accumulation, resulting in a fantasy novel in the world between reality and fantasy freely across the two occurred while the text was filled with the culture of adult-oriented mainstream ideology of digestion, but also to cultivate and nurture a new spirit of the main . "Harry? Potter" has been able to create in the era of pictures selling a miracle, to some extent is that in which the "Muggle" world (ie the adult world) mockery and rebellion, the "magic" (that is, play) is well-portrayed and assertive, and even adult readers of children provides the reader with a wild imagination to escape reality using the world's Ark repression, while China's fantasy novels "to the child or children type the characters 'search' game at the core by means of power under the marriage, school, nature, history, childhood and death remodeling of the game, so game players in the game against the embodiment of freedom, love and wisdom, the pursuit of life. "For children, readers, this work also provide them with a game as a participant have the right to confrontation. Second, this fight is also reflected in children's reading of the text," meaning "to flee in many adults, it seems , enjoy reading literature, the main purpose is to get the theme or moral teachings, so they will all children to read the story as a fable, and in teaching students asked: "the author's meaning or purpose?" This utilitarian doctrinal and practical guidance in reading children's literature appreciated against the rules of the game. It is true that games are often used to take some kind of adult education purposes, but to attract investment in children, the game is its intrinsic value (ie, happiness), rather than outside in value (ie, utilitarian education for adults.) game is a non-utilitarian activities, is a means than an end in the activities, children's interest in the game point of the process rather than results. If we say that literature is a combination of the words of one image , then adults pay more attention to the image of the "meaning", while the children's readers are more focused on images of "like." For children, the text itself, repetition, rhymes, sayings, and the image of the plot and point values ​​are often in addition to more than fascinating stuff, so enjoy them in the children's reading, he would have phonological rhythm full of fascination, not to be concerned with understanding the meaning of poetry; he would be the plot full of fascination and fantasy world, without thinking of the author's subjective intent. For example, he may be more concerned about that in the process of pulling the final appearance of the radish mouse, rather than "the power to unite a large" blunt theme; birds and trees he would be deeply moved by the deep friendship, and not necessarily to say come to "Keep the Promise" of adult meaning. Newman that the distinction between games and the work is three indicators, namely, internal control, internal real, internal motivation, stress, and freedom of sexual self. The real into the state's children are to enjoy is free to imagine, emotional agitation, in the space from the game experience for the happy, feel free status of adults at this time too strong external intervention if, for example, who stress that to understand a truth, and make rational and logical analysis of the anatomy, So enjoy the game in the reading of children's own experience will decline, interest in reading will disappear, then the game may be a non-alienation of the game, eventually leading to reading children's escape is well known that in the world of children's literature, there are some adult based works, some of the lessons means that the full works, some with children in conflict with the values ​​and emotional desire to place the works, they are called "restrictive text." Faced with this text, children have shown an instinctive sense of escape Canadian children's literature theorist Perry? Nuode Man proposed to allow the children to resist as a reading strategy, learn to "anti-read text", that is, learn from the text manipulation strategy, pulled out one of the adult ideological assumption, " in life and fictional narrative text provides wide range of body position to understand, to choose, rather than impose a particular subject positions his head. They may lose the fun of the world steeped in the text, but to get the power to build self, so they will be more fun. "Obviously, such a reading can appreciate the impact and change people's minds has become the set of" real values ​​"and" world picture ", to obtain a deeper sense of freedom on the game of children's literature appreciated this" stubborn "that is against nature, we need to be exceptionally worried about the education sector" gray nursery rhyme "phenomenon is also incorporated into our discussion to." according to the sun in the sky, the flowers for me to cry. Bird said, early morning, why do you back explosives? I went to bomb the school, teachers do not know. Pull the strings, quickly run, a roar did the school bombing. "Similar" gray nursery rhyme, "the reasons for the rapid spread of the lack of creativity on the one hand from the other is because they meet the psychological needs of children give vent to their discontent. Although the idea of ​​violence and sexual content is not conducive to children's physical and mental health, But do to some extent reflects these nursery rhymes the children in teacher-student relationship in perfect harmony, under pressure in overweight study produced a worry from the perspective of the game, the mentality of children singing these songs actually constraints on adult authority is a temporary escape and confrontation, after venting the discontent of mind to appreciate a short-happiness and freedom. In fact, the game is sometimes not a means of action, but a "yearned for freedom," and "subjective attitude." Professor Zhu Ziqiang said: "The Chinese have a fundamental impact on the ecology of childhood is not the TV-centric media, but in the center of the entrance examination for the utilitarian school education and family education. Survival in this environment, children's game against the pressure to become an effective measure. Perhaps not a reflection of the accused and the children singing songs of the mental game, but we are still inadequate education system. It should be noted that, in children in literature appreciation shown not active against this challenge, but under pressure after being forced to cope with a means of defense is self-protection mechanism is a negative resistance, but this negative resistance is the subject of children's readers play. "Stubborn were non-inferior, and it is young children's mental state and an important performance characteristics." Enjoy participating in the literary process of the games, children not only to their own initiative and creativity vividly reflect the main characteristics of independence and even rebellion also vividly demonstrated the main features. To some extent, the game is boring the wisdom of life to invest in spear. Children's literature writer Chen Danyan once appreciate the tone of the resistance comes to children less l: It "will stimulate the adult world of reflection, resistance, and this reflection is the strength of the adult world's most refreshing, human society as they strive to perform good deeds. More importantly, the children get through the fight in the game a sense of liberation and sense of freedom and is not limited to escape or break free from the shackles of reality out of the liberation and freedom, but further towards their own "human nature" and the liberation freedom, which may also be the game - "stubborn" meaning. Third, the literature review and think about children enjoy the same as adults, but also enjoy the spirit of the subject of a grand feast, but accepted as a special group, they will work "potential" into "kinetic energy" in the process, but also appeared more intense than the adult characteristics of the game. This is mainly because children are, "I swim therefore I am" the survival of the subject, they are bound to maintain this truth of human nature net, looking for fun and free spirit of the game to bring to children's literature appreciation activities, to demonstrate the more active than adults in ecstasy, on the other hand does not reflect a deliberate confrontation and rebellion, in the "play" and "stubborn" in the course of the release and the projected life of their own mental energy, to gain spiritual growth. children's literature appreciated the strong nature of the game led us further consider the following: One thought: the word from the game East-West comparison semantics, we can see people who invariably gives it "meaningless", "worthless" and other derogatory, but accompanied by the liberation of mankind on the road of self-exploration, the game has a new meaning gradually from the Chairman Le began, "people should only be a game with the United States, people should only game with the United States" had been made deaf vibration feedback. this view, the father of early childhood Froebel the game as the source of all good; Dewey to see it good for children, personality traits; Michael? Murray amazing game "called the new direction of Western Mileage" is expected to revert to the way human nature; Gadamer says, "there is a given game and continued "... Indeed, the game's philosophy of life expressed their childhood, children only in the game to get the most plentiful of the existence and the highest degree of freedom standing on this philosophy, the high degree of appreciation of the game to examine characteristics of children's literature, so we can get knowledge: children's games of the children to enjoy exercise in poetic nature of the natural continuation of the appreciation of the game is to avoid them prematurely become reality, reason and even Pianku, alienation, to avoid the harmony in their lives disappeared under the pressure of reality, so adults should carefully read the original guardian of children Fengyun innocence, the guardian of this aesthetic path leading from the game. Thought 2: Kant that the characteristics of the game play is the main object of vitality affect, its occurrence must have two conditions: First, the object has no purpose in the form of purposiveness, and second, the subject is in a free state, ie, the game state is inseparable from the formation of harmonious balance between the two host-guest relationship. appreciation of children's literature in the text of the object is of children's literature. This reminds children's literature writer must create a "form of purposiveness without purpose" of the work, for children's literature text structure and the integration of children's readers horizon of expectations, create a dilute point to the significance of work, terms Qian Jin popular, than on the temple of the works but stressed that the square of the works, carnival nature, leaving the reader to explain one large work space and only have this game works only with the spirit of the children psychological fit, but also to make children a real game of the main, enjoy reading the play to their initiative, independence and creativity. Thought 3: Game one of the purposes is to "win the freedom of human life." But the game also has a strong internal rules, subject only to voluntarily follow the rules in order to make the game smoothly. children's literature to enjoy the same rules of the game embodies the most refined form of society, including the order of nature, ethics, timeliness, and standards-based, etc. In appreciation of the process of children's literature, adult participation must also follow this rule. does not mean blindly follow the rules to conform to and meet the children's psychology, both parents and children to read, or teachers of literature to read guide, how to follow the rules of the game based on effective, then wait for a new topic for our further research. thesis papers knowledgeable network www.ihrd.com.cnchildren learninggames ">children learninggames">Children's Learninggame

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